In early powered radios, the headphone was part of the vacuum tube's plate circuit and carried dangerous voltages. It was normally connected directly to the positive high voltage battery terminal, and the other battery terminal was securely grounded. The use of bare electrical connections meant that users could be shocked if they touched the bare headphone connections while adjusting an uncomfortable headset.

That depends on what you’re using them for and how much you’re willing to spend. At the high-end, over-ear and in-ear headphones can both perform fantastically. For those of us not willing to spend thousands on headphones, over-ear headphones typically offer better bass response and a bigger soundstage, but in-ear headphones are significantly more portable and convenient — especially wireless earbuds.
A good headphone should last 25 years. The first thing to replace is earpads usually, since wear affects the sound. Sometimes the cable will get a loose connection and need replaced. The drivers should be good forever, but in some rare cases a hair can work its way in and cause a buzz or rattle. If that happens it’s usually easy to remove an earpad and pull the hair etc. out.

Expensive: Audiophile-grade headphones can cost anywhere between $130 and $2,000. Headphones in this price bracket are no joke: they create impressive soundscapes, are robust enough for use in a recording studio, and they’re just plain beautiful. If you need a pair of headphones for critical listening, or you simply want the best headphones around, it’ll cost you.


Anyway, I’m looking for comfortable headphones for casual listening from my mobile phone, and so far I’m uncomfortable with portables. I have tried many portables in multiple stores, they sweat my ears after few minutes, and their small size never cover my ears properly. Recently I have experienced one of Clarion headphone (dunno which series, its price around Rp 99.000), while its big ear cushion cover my ears properly, I felt too much pressure on the area below my ears, probably due to its weight..
The Astro Gaming A50 emerged in 2012 as the wireless follow-up to the excellent A40. Seven years later and four generations on, they remain the gold standard for gaming audio. With an ability to faithfully reproduce 7.1 channel surround sound through just two earcups, gamers will get critical 3D audio for all of their favorite console titles whether it’s from an Xbox One or a PlayStation 4. Wireless audio can lead to an unacceptable amount of lag, which often sends gamers in search of wired models, but here too, the A50 manage to beat expectations.
Wired headphones are attached to an audio source by a cable. The most common connectors are 6.35 mm (¼″) and 3.5 mm phone connectors. The larger 6.35 mm connector is more common on fixed location home or professional equipment. The 3.5 mm connector remains the most widely used connector for portable application today. Adapters are available for converting between 6.35 mm and 3.5 mm devices.
The fit isn’t always an easy thing to be sure of when you can’t try before buying, since some ear pads will not have a satisfactory fit to some ears. Power requirements aren’t a simple matter of looking at the impedance, since efficiency or sensitivity doesn’t always track directly with impedance. Another issue indirectly related to power requirements are whether the headphone has the option for ‘balanced’ use or some other connection that isn’t a 3.5 mm or 6.35 mm jack and plug.
Hey Mike, I’m a mixing Engineer looking to invest in a high end pair of headphones for when i’m forced to mix a song on the road. I already have the DT 770 pros and BEATS by dre headphones which i feel will be good enough for references. But I’m looking for a 3rd pair that really has a flat response and that is very detailed. I’m willing to spend $1,500 to $2,500. Are there any headphones you can recommend looking into. Thanks
The Bose QuietComfort 35 II is arguably still the most comfortable pair of noise-canceling headphones you can buy. Released in the summer of 2018, you can think of the QuietComfort 35 II as simplified, less sophisticated and more affordable version of the new Headphones 700. The lack the transparency mode, superior call quality, USB-C charging port and on-ear gesture controls, but they still boast really impressive noise-canceling skills. The also have the tradional foldable design — it folds more compactly — that many travelers really like.
At the heart of the WH-1000xM3 is outstanding wireless sound. Sony’s LDAC technology delivers a wireless signal at what the company claims is three times the quality of standard Bluetooth streaming, and the headphones also support the latest aptX HD codec (with supported devices). The 1000xM3 even “upscale” wireless music from high-resolution audio devices using a special chip, helping to make music sound dynamic and beautiful, with authoritative bass and clear treble response held together by a well-rounded midrange.
Communication headsets are used for two-way communication and typically consist of a headphone and attached microphone. Such headsets are used in a variety of professions as aviation, military, sports, music, and many service-oriented sectors. They come in all shapes and sizes, depending on use, required noise attenuation, and fidelity of communication needed.
Today they are typically used only in in-ear headphones and hearing aids, where their high efficiency and diminutive size is a major advantage.[20] They generally are limited at the extremes of the hearing spectrum (e.g. below 20 Hz and above 16 kHz) and require a better seal than other types of drivers to deliver their full potential. Higher-end models may employ multiple armature drivers, dividing the frequency ranges between them using a passive crossover network. A few combine an armature driver with a small moving-coil driver for increased bass output.
A good headphone should last 25 years. The first thing to replace is earpads usually, since wear affects the sound. Sometimes the cable will get a loose connection and need replaced. The drivers should be good forever, but in some rare cases a hair can work its way in and cause a buzz or rattle. If that happens it’s usually easy to remove an earpad and pull the hair etc. out.
The tech-speak description for this type of headphone is "circumaural," which includes any headphones with earcups that fully enclose your ears. Because of their size and their acoustic isolation, full-size headphones are often considered to be better-suited to home use rather than as a portable option, but the recent popularity of full-size, noise-canceling Beats headphones are challenging the rule.
Headphones can prevent other people from hearing the sound, either for privacy or to prevent disturbing others, as in listening in a public library. They can also provide a level of sound fidelity greater than loudspeakers of similar cost. Part of their ability to do so comes from the lack of any need to perform room correction treatments with headphones. High-quality headphones can have an extremely flat low-frequency response down to 20 Hz within 3 dB. While a loudspeaker must use a relatively large (often 15" or 18") speaker driver to reproduce low frequencies, headphones can accurately reproduce bass and sub-bass frequencies with speaker drivers only 40-50 millimeters wide (or much smaller, as is the case with in-ear monitor headphones). Headphones' impressive low-frequency performance is possible because they are so much closer to the ear that they only need to move relatively small volumes of air.
A headset is a headphone combined with a microphone. Headsets provide the equivalent functionality of a telephone handset with hands-free operation. Among applications for headsets, besides telephone use, are aviation, theatre or television studio intercom systems, and console or PC gaming. Headsets are made with either a single-earpiece (mono) or a double-earpiece (mono to both ears or stereo). The microphone arm of headsets is either an external microphone type where the microphone is held in front of the user's mouth, or a voicetube type where the microphone is housed in the earpiece and speech reaches it by means of a hollow tube.
Sony’s technologically advanced WH-1000xM3 are the third generation of Sony’s flagship wireless headphones (following the excellent WH-1000xM2 and MDR-1000x models) that offer top-tier noise canceling, excellent quality wireless audio, and plush comfort. This enticing combination earned the model a rare five-star rating in our initial review, and — thanks to a few notable improvements — makes the latest version the best headphones you can buy.
Mid-range: Many headphones that cost between $50 and $130 include improved sound and useful smartphone integration (like custom EQ controls). In this price range, you’ll also see a big jump in the quality of materials used, which improves both the sound and the luxury of each pair. If you need a pair of well-made headphones with basic noise cancellation, you’ll need to spend at least this much.
The Earbuds 500 won’t be available until early 2020, but they might just be worth waiting for. They look to be the natural successor to the SoundSport Free, the company’s first go at truly wireless earbuds, but probably better in every way. The Earbuds 500 will likely have a longer battery life, a smaller charging case and charge via USB-C. They will be sport-focused, too, and a more affordable option to the company’s other new-age wireless earbuds, the Noise Cancelling Earbuds 700.
Released in 2017, the Bose SoundWear Companion is a different kind of wireless headset. It doesn’t have any earcups or earbuds, but instead it sits around your neck adn has speakers that shoot sound up towards your ear — it’s essentially a portable speaker that sits around your neck. It’s water-resistant, so you can technically work out while wearing it, but it’s really designed for the person who works at home. It’s comfortable enough to wear for lengthy periods of time, but it also has excellent built-in microphones and works great as a speakerphone.

While Apple’s AirPods get a lot of attention for how well they work with other Apple products, there’s actually a more affordable option that’s just as tightly integrated: the Beats BeatsX Earphones. Apple owns the Beats brand, and it’s built the BeatsX earphones with the same W1 chip that’s in the AirPods. That means that the user experience is virtually identical – iOS makes it super easy to pair them with any iPhone or iPad. Our favorite part is they have a Fast Fuel feature, so when your battery is low, plugging them in for five minutes provides two hours of talk time. We’re also big fans of the COWIN E7 Headphones. They’re wireless, they’ve got on-board noise cancellation, and they can last up to 30 hours on a single charge. The E7’s have an impressive spec sheet for any price point, but the fact that they’re so affordable makes them an even better value. If you’re looking for affordable over-the-ear headphones that don’t make any compromises, this is the pair to get.


I have heard only the 8.35D, which are slightly dark (tilted toward the low end a little bit). But the 8.35D is very smooth and linear overall, excellent for many genres if not all. With the SRH840 you should expect a big hump in the upper bass – not ideal for monitoring. The KRK 8400 seems like the most accurate of all which is ideal for monitoring, but that’s based on a bunch of reviews, and not all of them agree 100 percent.
Released in 2017, the Bose QuietComfort 35 (Series I) are essentially the exact same headphones as the Series II. They have the same design, feel, sound quality and noise-canceling skills. The difference is that the Series I don’t have Google Assistant built-in and a dedicated button on the left ear cup to activate it. If you don’t care about talking to a virtual assistant while wearing your headphones, which allows you to play/pause music or skip tracks via a verbal command, then Series I or Series II shouldn’t matter to you. The catch is that the Series I is more difficult to find online and they aren’t usually that much cheaper than the Series II.

I tend to regard the M50 as the minimum for hi-fi listening with no apologies for limitations. But if you have to go cheaper than the usual $125 USD for the M50, the B&O Form2 with a simple bass boost gives a real hi-fi sound, and it should be available for about $100. The Beyer DTX-501P (similar to soundmagic P30) is good for $100, but needs a slight treble boost. The LSTN Fillmore with wood cups is somewhat colored, but still a good listen and good for $100. Below $100 are the Sennheiser PX series – not hi-fi by any means. There are several good IEMs below $100, and Apple Earpods with a Dirac or Accudio Pro player are very hi-fi, and cheap.

Communication headsets are used for two-way communication and typically consist of a headphone and attached microphone. Such headsets are used in a variety of professions as aviation, military, sports, music, and many service-oriented sectors. They come in all shapes and sizes, depending on use, required noise attenuation, and fidelity of communication needed.


The Earbuds 500 won’t be available until early 2020, but they might just be worth waiting for. They look to be the natural successor to the SoundSport Free, the company’s first go at truly wireless earbuds, but probably better in every way. The Earbuds 500 will likely have a longer battery life, a smaller charging case and charge via USB-C. They will be sport-focused, too, and a more affordable option to the company’s other new-age wireless earbuds, the Noise Cancelling Earbuds 700.

Open back usually results in more natural sound, but they leak sound in and out. This means you probably can’t use them in a library or a plane flight since the sound of your music will leak out and disturb the people around you. You also can’t use them on loud public places since noise from the outside will disturb your music. Therefore, even though open back would give you more natural reproduction, for these reasons their use is limited to mostly at home or in the office (if you have your own space that is).
Unlike with other codecs, AAC test signals from Android phones like the Huawei P20 Pro, LG V30, and Samsung Galaxy Note 8 all vary wildly. Though we can’t definitively say why each Android device seems to handle AAC encoding differently, the fact of the matter is that only Apple can do it well. We suspect some of the power saving features baked into the Google ecosystem’s varying hardware has consequences for audio playback. Nowhere is this more apparent than Huawei’s power-sipping P20 Pro, which seems to cut out at around 14.25kHz.
Music keeps me energized all day (and into the night) at work — 70% electronica/dance/DNB, 20% rock, 5% hip hip and 5% other/classical — but I’m tired of low-quality sound and I’m ready to put my money where my ears are.  I want to buy a USB DAC + Headphone amp, buy headphones (or, per your recommendation, to buy 2 pair) to complement the amp and my choice of music, and get great desktop sound for around $350.
For older models of telephones, the headset microphone impedance is different from that of the original handset, requiring a telephone amplifier for the telephone headset. A telephone amplifier provides basic pin-alignment similar to a telephone headset adaptor, but it also offers sound amplification for the microphone as well as the loudspeakers. Most models of telephone amplifiers offer volume control for loudspeaker as well as microphone, mute function and switching between headset and handset. Telephone amplifiers are powered by batteries or AC adaptors.
Communication headsets are used for two-way communication and typically consist of a headphone and attached microphone. Such headsets are used in a variety of professions as aviation, military, sports, music, and many service-oriented sectors. They come in all shapes and sizes, depending on use, required noise attenuation, and fidelity of communication needed.

If you want headphones for gaming or watching movies, get some that support multi-channel surround sound. Some high-end headphones include technology that simulates surround sound, so sound effects feel like they’re coming from different directions. These headphones do a surprisingly good job at replicating the home theater experience and create an immersive experience for listeners. If you’re into big-budget blockbusters or first-person shooters and don’t have the room for a full-blown surround sound system, go for the next best thing and get headphones that support multi-channel audio.

Transducer technologies employed much less commonly for headphones include the Heil Air Motion Transformer (AMT); Piezoelectric film; Ribbon planar magnetic; Magnetostriction and Plasma-ionisation. The first Heil AMT headphone was marketed by ESS Laboratories and was essentially an ESS AMT tweeter from one of the company's speakers being driven at full range. Since the turn of the century, only Precide of Switzerland have manufactured an AMT headphone. Piezoelectric film headphones were first developed by Pioneer, their two models used a flat sheet of film that limited the maximum volume of air movement. Currently, TakeT produces a piezoelectric film headphone shaped similarly to an AMT transducer but, which like the Precide driver, has a variation in the size of transducer folds over the diaphragm. It additionally incorporates a two way design by its inclusion of a dedicated tweeter/supertweeter panel. The folded shape of a diaphragm allows a transducer with a larger surface area to fit within smaller space constraints. This increases the total volume of air that can be moved on each excursion of the transducer given that radiating area.


Sony’s technologically advanced WH-1000xM3 are the third generation of Sony’s flagship wireless headphones (following the excellent WH-1000xM2 and MDR-1000x models) that offer top-tier noise canceling, excellent quality wireless audio, and plush comfort. This enticing combination earned the model a rare five-star rating in our initial review, and — thanks to a few notable improvements — makes the latest version the best headphones you can buy.
A headset is a headphone combined with a microphone. Headsets provide the equivalent functionality of a telephone handset with hands-free operation. Among applications for headsets, besides telephone use, are aviation, theatre or television studio intercom systems, and console or PC gaming. Headsets are made with either a single-earpiece (mono) or a double-earpiece (mono to both ears or stereo). The microphone arm of headsets is either an external microphone type where the microphone is held in front of the user's mouth, or a voicetube type where the microphone is housed in the earpiece and speech reaches it by means of a hollow tube.
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