I see, yes, but that should serve as an important lesson – the soundstage is not real in the same sense as actual tones, bass, treble, whatever. Soundstage is a perception that’s based on many factors, and here’s a challenge for you: You should be able to find some music tracks that have better soundstage on one headphone, and other tracks that will be better on the other headphone. Most of the time it will be just one way, but when a closed headphone beats an open headphone, I expect the open headphone will still show an advantage on some tracks. Your hearing perception could be tricked by simple things like a recess or emphasis in certain frequency ranges, or even phase shift when more than one driver is in the cup.

The usual way of limiting sound volume on devices driving headphones is by limiting output power. This has the additional undesirable effect of being dependent of the efficiency of the headphones; a device producing the maximum allowed power may not produce adequate volume when paired with low-efficiency, high-impedance equipment, while the same amount of power can reach dangerous levels with very efficient earphones.
At the heart of the WH-1000xM3 is outstanding wireless sound. Sony’s LDAC technology delivers a wireless signal at what the company claims is three times the quality of standard Bluetooth streaming, and the headphones also support the latest aptX HD codec (with supported devices). The 1000xM3 even “upscale” wireless music from high-resolution audio devices using a special chip, helping to make music sound dynamic and beautiful, with authoritative bass and clear treble response held together by a well-rounded midrange.
Wireless and truly wireless: These connect to your devices using Bluetooth, so you’re never physically tethered to your smartphone, tablet, or computer. Wireless headphones don’t use a wire to connect to an audio source, but they do use a wire to connect the two earpieces together. In contrast, “truly” wireless headphones come as two separate earpieces that don’t need wires to connect to anything. Wireless headphones are incredibly affordable; truly wireless headphones can cost anywhere from $100 to $400.
The FiiO E17 “Alpin” + AIAIAI TMA-1 or Pro700 Mk2 seem like a mix you’d recommend, but I’m concerned those cans will be uncomfortable for day-long use.  Also I don’t know if that DAC/amp is the best for my style of music/headphones.  Third, some of my techno tracks have stunning vocals, and I don’t want to miss out on those high notes while enjoying the bass.
If you’ve been on an airplane in the last few years, you’ve probably seen the Bose QuietComfort noise-cancelling headphones before: they’re a favorite of regular travelers because they’re so good at keeping outside noise out. They’re comfortable, they sound incredible, and the noise cancellation is so impressive that you feel like you’re in your own personal bubble. These headphones are not cheap, but they’re definitely worth the money.
The iPhone will drive the headphone fine and make a very nice sound, but the amp will make a big improvement in harmonic extension and soundstage. Use the amp whenever possible. Both Headfonia and I concur that the E07k is a great amp, and probably the best thing you can get for up to twice the price. I’m familiar only with the E07k, the E17, and the E12. I think the E07k beats the E17 (and both are also USB DACs), while the E12 is just an amp, and has a darker sound but with more power for inefficient headphones. The Philips is not inefficient.

If you’re buying wireless headphones, keep a spare pair of wired headphones around in case the others run out of battery. Wireless headphones are definitely the future, and the convenience is a huge benefit, but they rely on battery power to work their magic, and batteries run out. If you’re going to be in a place where you won’t be able to recharge your wireless headphones, consider keeping a backup wired pair with you so the music never has to stop.
Hearing risk from headphones' use also applies to workers who must wear electronic or communication headsets as part of their daily job (i.e., pilots, call center and dispatch operators, sound engineers, firefighters, etc.) and hearing damage depends on the exposure time. The National Institute for Occupational Safety and Health (NIOSH) recommends sound exposure not exceed 85 dB(A) over 8 hour work day as a time-weighted average.[35] NIOSH uses the 3-dB exchange rate often referred to as "time-intensity tradeoff" which means if sound exposure level is increased by 3 decibels, the duration of exposure should be cut in half. NIOSH published several documents targeted at protecting the hearing of workers who must wear communication headsets such as call center operators,[36] firefighters,[37] and musicians and sound engineers.[38]
In early powered radios, the headphone was part of the vacuum tube's plate circuit and carried dangerous voltages. It was normally connected directly to the positive high voltage battery terminal, and the other battery terminal was securely grounded. The use of bare electrical connections meant that users could be shocked if they touched the bare headphone connections while adjusting an uncomfortable headset.
The outer shells of in-ear headphones are made up of a variety of materials, such as plastic, aluminum, ceramic and other metal alloys. Because in-ear headphones engage the ear canal, they can be prone to sliding out, and they block out much environmental noise. Lack of sound from the environment can be a problem when sound is a necessary cue for safety or other reasons, as when walking, driving, or riding near or in vehicular traffic.[19]
The Earbuds 500 won’t be available until early 2020, but they might just be worth waiting for. They look to be the natural successor to the SoundSport Free, the company’s first go at truly wireless earbuds, but probably better in every way. The Earbuds 500 will likely have a longer battery life, a smaller charging case and charge via USB-C. They will be sport-focused, too, and a more affordable option to the company’s other new-age wireless earbuds, the Noise Cancelling Earbuds 700.
Magnetostriction headphones, sometimes sold under the label Bonephones, work by vibrating against the side of head, transmitting sound via bone conduction. This is particularly helpful in situations where the ears must be unobstructed, or for people who are deaf for reasons that don't affect the nervous apparatus of hearing. Magnetostriction headphones though, are limited in their fidelity compared to conventional headphones that rely on the normal workings of the ear. Additionally, in the early 1990s, a French company called Plasmasonics tried to market a plasma-ionisation headphone. There are no known functioning examples left.
We still wish you could control volume using the same touch gestures that control playback, but then again, you can always ask Alexa to adjust the volume instead. Battery life at 5 hours per charge is about average these days, as is the 20 hours of total playtime enabled by the charging case. Both are minor drawbacks to what is by far the best value in the true wireless market today.

The Samsung Galaxy Buds are one of the best-scoring portable Bluetooth headphones Consumer Reports has ever tested. That’s all the more impressive given their “true wireless” design, meaning the model doesn’t have a cord connecting the left earbud to the right. That’s the same design scheme popularized by Apple’s AirPods, but our testers say the Galaxy Buds sound dramatically better.

To be honest, I was looking at the M50 because I knew another person that had them & was very happy with them, also I read reviews online which were positive. However, I didn’t realize until now that the possibilities are pretty endless when it comes to headphones, which is why I was asking for some direction… It just sucks cause my budget is definitely limited…

An electret driver functions along the same electromechanical means as an electrostatic driver. However the electret driver has a permanent charge built into it, whereas electrostatics have the charge applied to the driver by an external generator. Electret and electrostatic headphones are relatively uncommon. Original electrets were also typically cheaper and lower in technical capability and fidelity than electrostatics. Patent applications from 2009-2013 have been approved that show by using different materials, i.e. a "Fluorinated cyclic olefin electret film", Frequency response chart readings can reach 50 kHz at 100db. When these new improved electrets are combined with a traditional dome headphone driver, headphones can be produced that are recognised by the Japan Audio Society as worthy of joining the Hi Res Audio program. US patents 8,559,660 B2. 7,732,547 B2.7,879,446 B2.7,498,699 B2.

Once you’ve got that all order, to put a cherry on top it would be ideal for the amp to play nice with my laptops (PC at work, Mac at home) *and* my *iPhone* 4S.  I haven’t found a headunit that works with PCs and iDevices.  If one doesn’t exist it would be a big plus for the amp to include inputs so I can get digital sound out of my iPhone (with the Pure i20 or its ilk) and into my headphones.
The Bose QuietComfort 25 were released in 2015 and you can still buy them today. They are kind of like a wired version of the Bose QuietComfort 35. They have a slightly dated look, and boast almost as good levels of active noise-cancellation and sound quality as Bose’s QuietComfort 35. The important thing to remember is that even though these are wired headphones, they still need to be charged so you can turn on the active noise cancellation. Otherwise, they just work as normal over-ear headphones.
The Bose Frames are non-polarized sunglasses with special speakers built into each arm. The idea is that they’re designed to look like regular sunglasses, but also act as Bluetooth headphones. Since there’s no earbud that actually goes into your ears, the speakers have been engineered to shoot audio down into your ears; the neat thing is that the Bose Frames do a very good job at masking your audio so that the people around you can’t really hear what you’re listening to. They are available in two different frame styles, round (Rondo) or square (Aldo).
Once you’ve got that all order, to put a cherry on top it would be ideal for the amp to play nice with my laptops (PC at work, Mac at home) *and* my *iPhone* 4S.  I haven’t found a headunit that works with PCs and iDevices.  If one doesn’t exist it would be a big plus for the amp to include inputs so I can get digital sound out of my iPhone (with the Pure i20 or its ilk) and into my headphones.
Due to the extremely thin and light diaphragm membrane, often only a few micrometers thick, and the complete absence of moving metalwork, the frequency response of electrostatic headphones usually extends well above the audible limit of approximately 20 kHz. The high frequency response means that the low midband distortion level is maintained to the top of the audible frequency band, which is generally not the case with moving coil drivers. Also, the frequency response peakiness regularly seen in the high frequency region with moving coil drivers is absent. Well-designed electrostatic headphones can produce significantly better sound quality than other types.[citation needed]

Headphones (or head-phones in the early days of telephony and radio) traditionally refer to a pair of small loudspeaker drivers worn on or around the head over a user's ears. They are electroacoustic transducers, which convert an electrical signal to a corresponding sound. Headphones let a single user listen to an audio source privately, in contrast to a loudspeaker, which emits sound into the open air for anyone nearby to hear. Headphones are also known as earspeakers, earphones[1] or, colloquially, cans.[2] Circumaural ('around the ear') and supra-aural ('over the ear') headphones use a band over the top of the head to hold the speakers in place. Another type, known as earbuds or earpieces[1] consist of individual units that plug into the user's ear canal. A third type are bone conduction headphones, which typically wrap around the back of the head and rest in front of the ear canal, leaving the ear canal open. In the context of telecommunication, a headset is a combination of headphone and microphone.