Once you’ve got that all order, to put a cherry on top it would be ideal for the amp to play nice with my laptops (PC at work, Mac at home) *and* my *iPhone* 4S. I haven’t found a headunit that works with PCs and iDevices. If one doesn’t exist it would be a big plus for the amp to include inputs so I can get digital sound out of my iPhone (with the Pure i20 or its ilk) and into my headphones.
EQ controls: Equalization, more commonly referred to as EQ, controls the different aspects of sound that come through your headphones, and some headphones come with custom apps that let you adjust the EQ in granular detail. With the right EQ controls, you can add more treble, bump up the bass, or just create a sound profile that’s suited to your tastes. If you’re into customizing how your music sounds, look for headphones that work with an EQ app.
Expensive: Audiophile-grade headphones can cost anywhere between $130 and $2,000. Headphones in this price bracket are no joke: they create impressive soundscapes, are robust enough for use in a recording studio, and they’re just plain beautiful. If you need a pair of headphones for critical listening, or you simply want the best headphones around, it’ll cost you.
The Bose Frames are non-polarized sunglasses with special speakers built into each arm. The idea is that they’re designed to look like regular sunglasses, but also act as Bluetooth headphones. Since there’s no earbud that actually goes into your ears, the speakers have been engineered to shoot audio down into your ears; the neat thing is that the Bose Frames do a very good job at masking your audio so that the people around you can’t really hear what you’re listening to. They are available in two different frame styles, round (Rondo) or square (Aldo).
The WH-1000xM3’s advanced control systems allow you to let in various levels of ambient sound, with advanced features like voice-only mode, which helps filter through vocal frequencies so you can hear your music and the voices around you while blocking out other sounds. Responsive touch controls let you navigate volume, make calls, and play and pause music with ease, all while helping to maintain a clean aesthetic. Best of all, the WH-1000xM3 offer a staggering 30 hours of battery life, providing even heavy users with days of use from a single charge, and have a quick charge feature that allows you to enjoy five hours of listening after just 15 minutes of charging.
Garbage in = Garbage out (GIGO) is a popular phrase used to emphasize the importance of a good source. This can be the soundcard in your laptop, the quality of your portable audio player, or the CD player you’re using for music listening. Those fall into the “Source” category. The better your source is, the better the sound will be at the headphone end. This is why we are seeing more and more audiophile digital audio players (audiophile DAPs). They are expensive but they sound good.
Open back usually results in more natural sound, but they leak sound in and out. This means you probably can’t use them in a library or a plane flight since the sound of your music will leak out and disturb the people around you. You also can’t use them on loud public places since noise from the outside will disturb your music. Therefore, even though open back would give you more natural reproduction, for these reasons their use is limited to mostly at home or in the office (if you have your own space that is).
Alternatively, online calculators can be used. Once the sensitivity per volt is known, the maximum volume for a pair of headphones can be easily calculated from the maximum amplifier output voltage. For example, for a headphone with a sensitivity of 100 dB (SPL)/V, an amplifier with an output of 1 root mean square (RMS) voltage produces a maximum volume of 100 dB.
Mid-range: Many headphones that cost between $50 and $130 include improved sound and useful smartphone integration (like custom EQ controls). In this price range, you’ll also see a big jump in the quality of materials used, which improves both the sound and the luxury of each pair. If you need a pair of well-made headphones with basic noise cancellation, you’ll need to spend at least this much.
One thing I suggest to prospective customers for a specific headphone, if I have that headphone on hand, is for them to suggest 2 or 3 music tracks by a particular artist and composer that I can sample on that headphone, not so much for me to suggest how it sounds, but mostly to check if that headphone has any real sonic issues with that music. For example, a headphone that’s ideal for classical and acoustic music might sound too harsh with metal and industrial goth.
The rule that I use is that the bigger the size of the headphone, the bigger the need for amplification. Of course factors like driver sensitivity and impedance will matter, but the general rule of thumb is, use a dedicated headphone amplifier for a full size headphone. Even a portable amplifier can be enough, depending on the type of the headphones.
Again, back on the automobile analogy. If you’re driving in downtown Chicago after winter time, the road is full of potholes. It would be nice to be riding in a nice SUV, rather than typical sports car with a fully stiff suspension. It doesn’t matter if your sports car happen to cost three times the cost of the SUV, it’s just the wrong car for the road. Likewise headphones. A $1,000 headphone can sound very awful on the wrong music. Don’t believe me? Try listening to Linkin Park with the $1,800 Sennheiser HD800. You will wonder where that $1,800 went.
These early headphones used moving iron drivers, with either single-ended or balanced armatures. The common single-ended type used voice coils wound around the poles of a permanent magnet, which were positioned close to a flexible steel diaphragm. The audio current through the coils varied the magnetic field of the magnet, exerting a varying force on the diaphragm, causing it to vibrate, creating sound waves. The requirement for high sensitivity meant that no damping was used, so the frequency response of the diaphragm had large peaks due to resonance, resulting in poor sound quality. These early models lacked padding, and were often uncomfortable to wear for long periods. Their impedance varied; headphones used in telegraph and telephone work had an impedance of 75 ohms. Those used with early wireless radio had more turns of finer wire to increase sensitivity. Impedance of 1000 to 2000 ohms was common, which suited both crystal sets and triode receivers. Some very sensitive headphones, such as those manufactured by Brandes around 1919, were commonly used for early radio work.